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Guttersnipe

Just a critter in the Gutter.

Everybody Dies, Jim Munroe Style

Don’t bother guessing the verb, just click here to play Former Games Editor Jim Munroe’s Everybody Dies which just took 3rd place at the 2008 Interactive Fiction Competition. You can also learn more about the process of writing interactive fiction and see Michael Cho’s sweet illustrations.

DANGEROUS BECAUSE IT HAS A PHILOSOPHY

It’s Science Fiction Editor Ian Driscoll’s thoughts on the cultural gutter. ~~~ In Videodrome, shortly before the arrival of the least sexy waiter in the history of cinema (no link for this, you’ll just have to go rent the movie), Max Renn (James Woods, no hyperlink needed) and […]

LOLthots

oh, hai! Jay Dixit ponders the humanity in lolcats (and talks to The New Yorker’s cartoons editor about them): “By articulating profound feelings through cats and marine mammals speaking garbled English, we’re able to shroud genuine emotions in pseudo-irony — which means those animals can evoke deeper emotions […]

Narrative and Interactivity

The Artful Gamer ponders interactivity, engagement and narrative in videogames: “Instead of beating our collective heads against the wall as we try to design games that let players live out their wildest desires, we should be developing worlds that encourage players to explore them as living, breathing, places.”