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nomediakings

The Sociable Horde

Readers of this column may remember a previous interview with Sean Stewart, who was one of the puppetmasters behind the Alternative Reality Game (ARG) The Beast (“Collective Detective,” Sept. 30, 2004). An example of pull marketing, this innovative, puzzle-based narrative based in the world of Spielberg’s A.I. succeeded […]

3 times the sleaze, 3 times the fun!

Sexploitation, for those of you uninitiated, is a sub genre of adult film that for the most part predated the first hardcore sex films of the early to mid ’70s. These low budget pictures were nudity packed with full figured women, kooky dialog, and drive-in and grindhouse theater […]

Comic Chameleon

In February ’04, when Jim Munroe and I were interviewed for an eye story on this website, Toronto cartoonist Marc Ngui caricatured us for the cover. He made Jim a spot-on reproduction of a video-game skin. Me, he drew in a nimble cross-hatching, a Crumb-style likeness so effective […]

Me N’ Smithee

I’ve never been so nervous or star struck as when I was recently graced with the supreme honor of speaking to the one and only Allen Smithee. This was no ordinary film director. Prior to the interview, I was racked with stressful indecision. Would I ask him about […]

Jim Munroe interviews Marc Laidlaw

Game Designers’ Conference in San Francisco, March 10, 2005 Transcribed by Phuong Nguyen Munroe: I’m so glad that you’ve been getting so much deserved kudos for what you’ve been doing, and I’ve told you on many occasions that I think it’s fantastic, but… I’ve been having a crisis […]