Zachary Houle writes about Michael Chabon’s latest: “The Escapist project is a sprawling, ambitious form of comic-book meta-fiction that bounces back-and-forth between rediscovered potboilers from the ’40s to ’80s and scholarly essays offering context and academic takes on these works.”
Clive Thompson wrote a terrific article on the economics of massive multiplayer online games that goes beyond the usual “people are making money with their hobby!” coverage and explores what virtual economics says about capitalism at large. Wonderfully readable, too.
People who’ve discovered the joy of stashing a couple of interviews on the mp3 players should check out The Agony Columns archive of interviews with SF writers and beyond like Jonathan Lethem.
Something Awful (whose slogan, The Internet Makes You Stupid, says a lot about the site) has a great parody of videogame hype, Solitaire 2: Solitaire Harder. Sample soundbite: “Authentic card sound effects beautifully recreate the real sounds of playing card games. The sound will be so amazing you’ll […]
After an intro like this, the game (Onimusha 3) will have to be a let-down. But still, if it has a tenth of the imaginative power it’ll tower above most games. And it’s not just because I’ve always wanted to fight zombie samurai within insectile zepplin-esque motherships.
Greg Costikyan tells science fiction writers: “I want to be challenged with interesting ideas, distinctive writing styles, unconventional ways of looking at things, and transportation to a world very different from our own. I don’t want to sink into the familiar, I want to be surprised and shaken […]