As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don’t care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting […]
Before the press conferences of the Big Three at E3 2006, TIME magazine explains why Nintendo’s strategy for success is “don’t listen to your customers”. And given the anticipation for their revolutionary new console, it seems to be working.
I’m sure it’s happened to all of us at one time or another. You’ll be flipping channels and arrive on a TV broadcast of one of your favourite motion pictures, one where you know lots of the scripted dialogue by heart. Then suddenly, as if one of the […]
For many of us, the first thing we learned to draw was Homo Anorexia: the Stick Figure. A circle, a few straight lines, and there it was: a shaky but recognizable approximation of the human body. The Stick waltzed into our games (hangman), the surreptitious notes we passed […]
Clive Thompson decides to raise hell: “Let us talk openly about how just totally awesome it is to grab a fully loaded railgun in Quake 4 and wade into a mass of gibbering Strogg aliens and kill and kill and kill again, until there are guts on, like, […]
A scathing/affectionate look back at some insanely cheesy Turok comics from the 1990s: “They crash-land in the Lost Land, naturally. There the survivors are attacked by dinosaurs, kidnapped by telepathic aliens with sharp sticks, and menaced by a huge shapeshifting monster made of flesh-melting goo. It is awesome.”