Game writer Jennifer Hepler said some things in an interview 5 years ago that she’s being harassed over now. Susana Polo writes about what she thinks Hepler’s story is all about: “This intimidation in regards to inclusion (of easier play modes, setting aside the inclusion of characters who […]
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
Infinite Lives’ Darren Zenko is given to understand that “the crack-like qualities of the Bejeweled experience were no accident, but rather the result of the kind of nefarious mind-control alchemy normally attributed in science-fiction thrillers to shadowy organizations bent on world domination.”
A breakdown of different types of games, including: “Casual: You encounter a ferocious Grickle-Grak. Match three candies of the same type to satisfy his appetite and make him your friend.” And: “Rhythm Game: You encounter a ferocious Grickle-Grak. Match his mad raps with the right beats to defeat […]
As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don’t care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting […]