Tragedy Systems in Grand Theft Auto IV
“Death is permanent and, in all works of fiction, predetermined. Except in video games, where most of the time it is neither.” At Hit Self-Destruct, Duncan writes about agency, time travel and death.
“Death is permanent and, in all works of fiction, predetermined. Except in video games, where most of the time it is neither.” At Hit Self-Destruct, Duncan writes about agency, time travel and death.
It’s funny. I knew today was the anniversary of Elvis’ death. I didn’t realize it was the 30th anniversary of Elvis’ long black limousine sliding into the beyond. A good hunk of his afterlife has been in comics. Let us take a moment of silence for the man […]