Tag: design

Art and Games

“I do believe that games can be a form of artistic expression, a co-collaboration between player and designer. We have yet to prove we can do meaningful things with this form of expression, but I believe we are at the cusp of a Cambrian explosion of possibilities.” Read […]

Cracking a Moral Code

For those of you who paid for your copy of Tony Hawk 4 (Aspyr, 2003) on the PC, here’s what you missed. Running INSTALLER.EXE in the pirated version brings up a window that shows a flat-monitor screen hanging painting-style on what looks to be a castle wall. A […]

The Name Game

While I wait in the lobby of one of the largest game studios in the world, I watch someone go through to the inner sanctum. The shiny barrier, with transparent doors that whir apart at the wave of a card-pass, looks familiar — I think I’ve seen the […]