At Smithsonian, Mary Pilon writes about the history of Monopoly. It was intended to teach people about income inequality. “In 1904, Magie received a patent for an invention she called the Landlord’s Game, a square board with nine rectangular spaces on each side, set between corners labeled ‘Go […]
The Public Medievalist has started a new column on medievalism in games–and they’re looking for contributors. You can read the introduction here and then check back on the regular. “The idea is to pick apart the patchwork and take a closer look at gaming medievalisms. We’re looking to […]
“If you’ve ever heard of Diplomacy, chances are you know it as “the game that ruins friendships.” It’s also likely you’ve never finished an entire game. That’s because Diplomacy requires seven players and seven or eight hours to complete. Games played by postal mail, the way most played […]
DM David writes about “The Dungeons & Dragons spells Gary Gygax never meant for players.” “Dungeons & Dragons first supplement, Greyhawk, raised the game’s highest level spells from 6th level to 9th. None of Gary Gygax’s players had reached the level required to cast the new spells. Tim […]
“sometimes, we all get down sometimes, we all need to do something nice for ourselves sometimes, we all need to play dungeons and dragons with action star vin diesel.” Click here for the download. (via @popshifter)
A video tribute to interactive VCR games including: Nightmare (1991), The Fisherman VCR Bible Game (1989), Rich Little’s Charades (1985), Wayne’s World VCR Game (1992), Star Trek: The Next Generation VCR Game (1995) and Skull and Crossbones (1988). (Thanks, Beth!)