It’s hot and the air already feels like unset Jell-O, but you still have some time to prepare for summer, because all the list-happy magazines and websites tell me, summer must be prepared for. Dig out your seersucker suit! Bob your hair! Find that most fashionable bathing suit–might […]
“It’s easier to tell the same stories everyone else does. There’s no particular shame in it. It’s just that it’s lazy, which is just about the worst possible thing a spec fic writer can be. Oh, and it’s not true.” Kameron Hurley writes about lazy writing, cannibal llamas, […]
The Atlantic profiles Spectral Motion, creators of monsters, “effects, and other mechanical grotesqueries that have since become household nightmares, if not names.”
Rock Paper Shotgun‘s John Walker has been playing Neverwinter, and he’s been playing with other people–and he’s formed a RPS guild. “And for the first time in an online game, I don’t feel like the interfering hanger-onner, muddling my way through with the people who know what they’re […]
Special effects master, Ray Harryhausen has died. Ray Bradbury pays tribute to Harryhausen. All of Harryhausen’s creatures in 4 and a half minutes. Harryhausen talks about King Kong, Willis O’Brien, George Pal and his own career in 1991. John Landis interviews Harryhausen for the Bradford Animation Festival 2010. […]
At Functional Nerds, J.T. Evans discusses Open Game Licensing, Paizo the Old School Renaissance and the future of Dungeons & Dragons. “’D&D Next’ might very well be ‘D&D Last.’”