Rock Paper Shotgun‘s John Walker has been playing Neverwinter, and he’s been playing with other people–and he’s formed a RPS guild. “And for the first time in an online game, I don’t feel like the interfering hanger-onner, muddling my way through with the people who know what they’re […]
Special effects master, Ray Harryhausen has died. Ray Bradbury pays tribute to Harryhausen. All of Harryhausen’s creatures in 4 and a half minutes. Harryhausen talks about King Kong, Willis O’Brien, George Pal and his own career in 1991. John Landis interviews Harryhausen for the Bradford Animation Festival 2010. […]
At Functional Nerds, J.T. Evans discusses Open Game Licensing, Paizo the Old School Renaissance and the future of Dungeons & Dragons. “’D&D Next’ might very well be ‘D&D Last.’”
“Words like ‘realism’ and ‘dark’ and ‘gritty’ get bandied about Hollywood as if the only merit a story can have is in its verisimilitude, but that’s a lie. Emotional honesty transcends reality; it’s what allows disbelief to be suspended, and yet what makes a story stay true.” Writer […]
Midnight Madness Programmer and Gutter Friend, Colin Geddes, is interviewed (along with many others) about the history of midnight movies from El Topo and Eraserhead till now.
“1987 was a remarkable year for manga adaptations. Not remarkable in volume—manga adaptations were nothing special in themselves—but for the commonalities that emerged. This year, we would find anime reaching for a measure of subtlety.” More at The Golden Ani-Versary of Anime.