“Enter A Monster”
The Atlantic profiles Spectral Motion, creators of monsters, “effects, and other mechanical grotesqueries that have since become household nightmares, if not names.”
The Atlantic profiles Spectral Motion, creators of monsters, “effects, and other mechanical grotesqueries that have since become household nightmares, if not names.”
Rock Paper Shotgun‘s John Walker has been playing Neverwinter, and he’s been playing with other people–and he’s formed a RPS guild. “And for the first time in an online game, I don’t feel like the interfering hanger-onner, muddling my way through with the people who know what they’re […]
Special effects master, Ray Harryhausen has died. Ray Bradbury pays tribute to Harryhausen. All of Harryhausen’s creatures in 4 and a half minutes. Harryhausen talks about King Kong, Willis O’Brien, George Pal and his own career in 1991. John Landis interviews Harryhausen for the Bradford Animation Festival 2010. […]
At Functional Nerds, J.T. Evans discusses Open Game Licensing, Paizo the Old School Renaissance and the future of Dungeons & Dragons. “’D&D Next’ might very well be ‘D&D Last.’”
“Words like ‘realism’ and ‘dark’ and ‘gritty’ get bandied about Hollywood as if the only merit a story can have is in its verisimilitude, but that’s a lie. Emotional honesty transcends reality; it’s what allows disbelief to be suspended, and yet what makes a story stay true.” Writer […]
Midnight Madness Programmer and Gutter Friend, Colin Geddes, is interviewed (along with many others) about the history of midnight movies from El Topo and Eraserhead till now.