Jon Peterson discusses how Gary Gygax lost control of Dungeons & Dragons. “What did Gygax see, in that moment? He saw enough shares in play that he stood to lose control of TSR, a company he had founded and transformed into a global brand. But he surely also […]
“In a column just as true today as it was at the time of its writing, this reprint from the February 1998 issue of Game Developer magazine by game designer J.C. Herz blasts the industry conservatism and the retreading of familiar ideas.” Read it at Gamasutra.
A trailer for the documentary on text adventure games and their designers, Get Lamp.
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
Started by found CG Edtitor Jim Munroe and Mare Sheppard, The Difference Engine Initiative aims to diversify what kinds of games are made by offering gamemaking incubators for underrepresented groups in the game industry. As part of this, the Hand Eye Society will be running 2 game incubators […]