Tag: game mechanics

Thoughts on Trolls

At PBS Idea Channel, Mike considers and then reconsiders the beneficial effects of trolls. At Kill Screen, Matthew Byrd writes about the integration of trolling into a multiplayer online gaming experience, particularly with DayZ and Demon’s Soul. (Thanks, Edie!)

“Thinking Beyond Difficulty”

“Title screens make difficulty look awfully simple; easy, normal, and hard should live up to their names, shouldn’t they? But when you start thinking about the details of how a game is going to be easier or harder, it gets much more complicated.” At Gameranx, Andrew Vanden Bossche […]

The Second Most Incredible Biblical Game

Crap Shoot reviews “the second most incredible Biblical game ever created, ever”:  The You Testament. Ricard Cobbett writes: “[You] can’t get away from the fact that this is a religious game which lets you mind control Jesus Christ and make him punch people in the face.” Also, follow […]