“An E3 Teachable Moment”
Game Designer Steve Swink writes about harassment at E3 and some steps the gaming community can take.
Game Designer Steve Swink writes about harassment at E3 and some steps the gaming community can take.
At Gaming As Women, Wundergeek interviews Jim Sterling (Destructoid / The Escapist) about sexism in game culture and Sterling’s own evolving views. “Making jokes about feminist, being ‘satirical,’ calling someone a ‘feminazi slut,’ it was all fine and dandy, because I ‘obviously’ didn’t mean it, and ‘obviously’ didn’t […]
“In a column just as true today as it was at the time of its writing, this reprint from the February 1998 issue of Game Developer magazine by game designer J.C. Herz blasts the industry conservatism and the retreading of familiar ideas.” Read it at Gamasutra.
Elizabeth Simins had drawn a moving comic about her changing relationship with games and herself.
At Gamasutra, Game Developer David Gallant writes about how the indie game developer community can do better. “Shaking up the status quo invites anger as you threaten the privilege you share with your privileged peers. But in our fear, we are politely allowing our communities to be less. […]
Rock Paper Shotgun‘s John Walker has been playing Neverwinter, and he’s been playing with other people–and he’s formed a RPS guild. “And for the first time in an online game, I don’t feel like the interfering hanger-onner, muddling my way through with the people who know what they’re […]