Old Timey Interactive Fiction
The Illuminated Lantern has tentacled interactive fiction with the H.P. Lovecraft Commonplace Book project and whiskered diamond thievery in “1893: A World’s Fair Mystery.” (via 4DK)
The Illuminated Lantern has tentacled interactive fiction with the H.P. Lovecraft Commonplace Book project and whiskered diamond thievery in “1893: A World’s Fair Mystery.” (via 4DK)
“[W]hat if there was a way to get the youth of today in on all the polygonal war recreations that modern gaming has been nice enough to bring us, but without getting their precious little mitts all bloody?” That would be the Call of Duty Activity Book For […]
I’ve always wondered how the Geek Hierarchy shakes out, precisely. Follow it all the way to the bottom, one step at a time, for the full effect.
“It’s common practice for one of those guys, in a single day, to chainsaw his way out of the belly of a giant worm, take a detour through a zombie shantytown, euthanise his long-lost wife, and spend hours in a sewer trawling through blood and waste, with monsters […]
At Hit Self-Destruct, Duncan writes about Far Cry 2, Call of Duty 4, rules of engagement and civilian deaths: “Where there are no civilians, there are no mistakes, there’s no collateral damage and it starts to feel safe. It changes from war into a murder mystery vacation. Maybe […]
Infinite Lives’ Darren Zenko is given to understand that “the crack-like qualities of the Bejeweled experience were no accident, but rather the result of the kind of nefarious mind-control alchemy normally attributed in science-fiction thrillers to shadowy organizations bent on world domination.”