Half-Life Bonanza
The writers over at Gamers with Jobs look at the new Half-Life 2: Episode One, and provide some too-high praise for the original game — if you want to know why people buy Half-Life games willy-nilly, read this article.
The writers over at Gamers with Jobs look at the new Half-Life 2: Episode One, and provide some too-high praise for the original game — if you want to know why people buy Half-Life games willy-nilly, read this article.
If he feels vindicated, he doesn’t show it. As Marc Laidlaw waits for his co-workers to finish a talk, we sit down at a table in San Francisco’s cavernous Moscone Center and talk about Half-Life 2 (Valve, 2004). Its 1998 predecessor is legendary for pushing the form both […]
It might have been the buckets of beer or just the balmy San Francisco night that had me feeling so upbeat after the Game Developers Choice Awards and the Independent Games Festival but even in sober retrospect it was pretty remarkable. On a basic level, it was simply […]
I was a little nervous as I waited for Half-Life 2 (Vivendi, 2004) to start. The original Half-Life (Sierra, 1998) is one of the reasons this column exists — the game brought atmosphere and intelligence to the first-person shooter without skimping on the visceral kickassocity, and brought me […]
I’ve managed to climb down the scaffolding in the pouring rain and get to an open window. It leads to a kitchen, and from there I hear voices: it’s the cleaners, or rather the hired killers masquerading as cleaners who have been dogging my every step. They’re watching […]