Tag: interviews

Civil Engineer

Jeff Chapman started playing Civilization (MicroProse, 1991) when it came out and never stopped. He’s played the strategy turn-based videogame series for the past decade I’ve known him. Far from letting it consume him, he’s balanced his job as editor of History Magazine with a plethora of other […]

The Sociable Horde

Readers of this column may remember a previous interview with Sean Stewart, who was one of the puppetmasters behind the Alternative Reality Game (ARG) The Beast (“Collective Detective,” Sept. 30, 2004). An example of pull marketing, this innovative, puzzle-based narrative based in the world of Spielberg’s A.I. succeeded […]

Comic Chameleon

In February ’04, when Jim Munroe and I were interviewed for an eye story on this website, Toronto cartoonist Marc Ngui caricatured us for the cover. He made Jim a spot-on reproduction of a video-game skin. Me, he drew in a nimble cross-hatching, a Crumb-style likeness so effective […]

Me N’ Smithee

I’ve never been so nervous or star struck as when I was recently graced with the supreme honor of speaking to the one and only Allen Smithee. This was no ordinary film director. Prior to the interview, I was racked with stressful indecision. Would I ask him about […]

Rethinking Brain Eating

If he feels vindicated, he doesn’t show it. As Marc Laidlaw waits for his co-workers to finish a talk, we sit down at a table in San Francisco’s cavernous Moscone Center and talk about Half-Life 2 (Valve, 2004). Its 1998 predecessor is legendary for pushing the form both […]

Nightmare Rental

For a few weeks, Carma spent most of her free time trying to leave a room. There were massive chains barring the inside of the door, and the apartment’s windows wouldn’t open even if she wanted to risk climbing out. The monotony of the sallow walls was broken […]