Thinking about Video Games
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
“Death is permanent and, in all works of fiction, predetermined. Except in video games, where most of the time it is neither.” At Hit Self-Destruct, Duncan writes about agency, time travel and death.
“I do believe that games can be a form of artistic expression, a co-collaboration between player and designer. We have yet to prove we can do meaningful things with this form of expression, but I believe we are at the cusp of a Cambrian explosion of possibilities.” Read […]
The upcoming Tony Hawk game is set in 1980s L.A. with, if the trailers are to be believed, a soundtrack featuring Dead Kennedys and the Pixies. Prominent in the trailers are bike riding and a light rail train, which is cool but also very weird: L.A. is a […]