At The Movie Sleuth, the Gutter’s own Michelle Kisner considers Iron Lung. “The feeling of actually playing a game and inhabiting the role of the protagonist is hard to translate to other media, and it’s what makes playing video games unique. When one is a passive observer, the […]
This Christmas I found myself sitting in my recliner watching my kid play Baldur’s Gate 3 on his new Steam Deck in the very boring, adult predicament of having asked for relatively practical gifts and now having no new toys to play with. I decided to remedy my […]
Dr. Alex Fitzpatrick has a swell pieces on archaeology as sidequests in games. “How does this portray archaeology and why is archaeology so well-suited for side quests? As part of this discussion, we’ll be focusing on two video games that utilise a sort of ‘archaeology’ as a side […]
At Wired, Hideo Kojima answers Kojima questions in very Kojima ways. “Legendary Japanese video game auteur Hideo Kojima joins WIRED to answer the internet’s burning questions about his work. What does Hideo Kojima consider his masterpiece? What qualities and talents does a successful game designer need to possess? […]
There were a lot of things I did not like in 2025. Here’s ten things I did, or at least ten things I haven’t written about at the Gutter yet. Gotta remember what we’re living for while we fight. Usually, I’d writes something about how these books, games, […]
It’s a new episode of Monster Factory from Justin and Griffin McElroy! “Pam is back and facing her greatest challenge yet: finding an actual completable quest on the critical path.” Watch here.