Notes
Rules of Engagement
At Hit Self-Destruct, Duncan writes about Far Cry 2, Call of Duty 4, rules of engagement and civilian deaths: “Where there are no civilians, there are no mistakes, there’s no
collateral damage and it starts to feel safe. It changes from war into
a murder mystery vacation. Maybe there isn’t a morally unimpeachable
way to make a entertaining game about atrocities, but I’d feel better
if those games didn’t try and make me feel so good.”
Like this:
Like Loading...
Related
Categories: Notes
Tagged as: Africa, blood, Call of Duty, Far Cry, games, guns, Iraq War, mercenaries, Middle East, military, shooters
Published by Carol
Carol Borden was editor of and a writer for the Toronto International Film Festival’s official Midnight Madness and Vanguard program blogs. She is currently an editor at and evil overlord for The Cultural Gutter, a website dedicated to thoughtful writing about disreputable art. She has written for Mezzanotte, Teleport City, Die Danger Die Die Kill, Popshifter and she has a bunch of short stories published by Fox Spirit Books including: Godzilla detective fiction, femme fatale mermaids, an adventurous translator/poet, and an x-ray tech having a bad day. Read and listen to her other shenanigans at Monstrous Industry. For her particular take on gutter culture, check out, “In the Sewer with the Alligators.”
View all posts by Carol