Notes
Dungeons & Dragons Changed Lives
“Wanting to be a cooler, beer-drinking, girl-bedding kind of guy, I
stopped playing D&D when I went to college. There was shame in them
thar imaginary hills. So I shelved that yearning for fantasy heroics,
which looked so weak and antisocial. I told myself, You don’t need D&D anymore.
Boy, was I wrong.”
Categories: Notes
Tagged as: 1970s, 1980s, 2010s, AD&D, biography, community, D&D, dice, Dungeons & Dragons, fandom, games, RPGs
Published by Carol
Carol Borden was editor of and a writer for the Toronto International Film Festival’s official Midnight Madness and Vanguard program blogs. She is currently an editor at and evil overlord for The Cultural Gutter, a website dedicated to thoughtful writing about disreputable art. She has written for Mezzanotte, Teleport City, Die Danger Die Die Kill, Popshifter and she has a bunch of short stories published by Fox Spirit Books including: Godzilla detective fiction, femme fatale mermaids, an adventurous translator/poet, and an x-ray tech having a bad day. Read and listen to her other shenanigans at Monstrous Industry. For her particular take on gutter culture, check out, “In the Sewer with the Alligators.”
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