“[It] strikes me as a bit counterintuitive that I would enjoy Derek Yu’s Spelunky as much as I do, while I remain estranged from Dark Souls. Aren’t both games super-cruel dungeon crawls, presenting maddeningly difficult challenges while swiftly and severely punishing the slightest error?” Jason McIntosh ponders the differences in how each game frames the player. (thanks, Jim Munroe!)
Categories: Notes


