To Kill A Mockingbird and Horror

“Even if we were to discount the element of Southern small town prejudice and the ugly courtroom trial that occupies the film’s center, this adaptation of the Pulitzer Prize winning novel by Harper Lee is just plain spooky… and it is my feeling that it has bestowed upon […]

“Thinking Beyond Difficulty”

“Title screens make difficulty look awfully simple; easy, normal, and hard should live up to their names, shouldn’t they? But when you start thinking about the details of how a game is going to be easier or harder, it gets much more complicated.” At Gameranx, Andrew Vanden Bossche […]