“It’s common practice for one of those guys, in a single day, to chainsaw his way out of the belly of a giant worm, take a detour through a zombie shantytown, euthanise his long-lost wife, and spend hours in a sewer trawling through blood and waste, with monsters […]
At Hit Self-Destruct, Duncan writes about Far Cry 2, Call of Duty 4, rules of engagement and civilian deaths: “Where there are no civilians, there are no mistakes, there’s no collateral damage and it starts to feel safe. It changes from war into a murder mystery vacation. Maybe […]
Infinite Lives’ Darren Zenko is given to understand that “the crack-like qualities of the Bejeweled experience were no accident, but rather the result of the kind of nefarious mind-control alchemy normally attributed in science-fiction thrillers to shadowy organizations bent on world domination.”
Yes, the Hero Factory is holding out for a hero in more than midi form. Choose your outfits. Female heroes have more hair options. Male heroes have more noses. Just like creating a character in a videogame, but without the pesky missions. (Thanks, ‘Col!)
Yes, Carly Monardo’s Whirling Blender Weekly Challenge: The Avengers + Ashley Wood! Previously, Soul Calibur characters in the style of Bruce Timm, Battle Chasers by Osamu Tezuka and Excalibur as drawn by Gary Baseman.(via Super Punch with props to Stinkoman)
“Chris Ware Can Show Video Games the Path to Manhood.” There’s extensive quotation but there’s also thoughts, and a link to more thoughts, about games pubescing. Maybe when they’re all grown up, they’ll realize some of them aren’t men. (via Fantagraphics)