Half-Life Bonanza
The writers over at Gamers with Jobs look at the new Half-Life 2: Episode One, and provide some too-high praise for the original game — if you want to know why people buy Half-Life games willy-nilly, read this article.
The writers over at Gamers with Jobs look at the new Half-Life 2: Episode One, and provide some too-high praise for the original game — if you want to know why people buy Half-Life games willy-nilly, read this article.
A re-enactment of the first level of Super Mario Bros. at a talent show in Massachusetts. Gotta love the black-suited puppeteers sneaking to and fro!
Before the press conferences of the Big Three at E3 2006, TIME magazine explains why Nintendo’s strategy for success is “don’t listen to your customers”. And given the anticipation for their revolutionary new console, it seems to be working.
This interview with Scott Adams, the text adventure pioneer, has him talking about how he uses several keyboards to set up a Hydra in the multiplayer online world of Everquest II. It’s refreshing to hear oldschool game makers talk about their current game obsessions rather than moan about […]
Clive Thompson writes up 6 indie games, all free (my fav: RSVP), saying “If you really want to see innovation, there’s only one place to go: Off the grid.” Peter Butler lists the 10 best free games at Download.com (my pick is Mono). Also making the rounds: the […]
Bill Harris over at Dubious Quality takes himself as the basis for his study of computer gaming causing violence: “After playing ‘killing simulators’ for decades, how am I not some kind of crazed predator? Why are me and my droogs not out for a bit of ultraviolence?”