Scott Nye writes about plot holes, deflection, and characters explaining for the audience at Ebert.com‘s “Balder & Dash” blog: “Characters must constantly address questions on behalf of a too-curious audience awash in complexly-plotted mega-stories. The movies are trying to plug leaks in a boat before the whole thing […]
It turns out there’s a reason why movies are starting to feel the same: “Summer movies are often described as formulaic. But what few people know is that there is actually a formula—one that lays out, on a page-by-page basis, exactly what should happen when in a screenplay. […]
Peter Gutiérrez looks at the pop culture propaganda of Ender’s Game, Pacific Rim and G.I. Joe marketing campaigns. “The interesting, if obvious, thing about these marketing posters is that they seem to rely on the viewer’s familiarity with propaganda. Does that mean that the audience for blockbuster movies […]
Steven Heller writes about Maurice Sendak and treating “children like the intelligent little animals that we know they are.”
David Simon shares the best deleted scene from the fifth season of The Wire. (via @pornokitsch)
“In a column just as true today as it was at the time of its writing, this reprint from the February 1998 issue of Game Developer magazine by game designer J.C. Herz blasts the industry conservatism and the retreading of familiar ideas.” Read it at Gamasutra.