“Maybe it’s too bad that a game with such a strong visual imagination is entirely about kicking people in the face. But violence is your compass. You’d be lost without it.” It’s only been a few weeks since Duncan has stopped writing his fine, thoughtful pieces on games, […]
“When I first wrote Villains United, I was eager to have my chance to write one of the coolest characters in the DCU, Deadshot. I knew full well, like a lot of writers before me, that John [Ostrander] was THE Deadshot writer, and I knew if I had […]
Originally from the “New York and New Jersey area,” Evan Munday is a Toronto-based comic artist and illustrator with a day job as a book publicist. He’s a member of the illustration collective, SketchKrieg!, has written a young adult novel, The Dead Kid Detective Agency and illustrated magazines […]
“If the post-“Crouching Tiger” boom in Asian cinema was an irrational, Dutch-tulip-style bubble, then the virtual disappearance of Asian films from American screens is an equally irrational overcorrection.” Andrew O’Herir interviews Grady Hendrix (NYAFF and formerly Kaiju Shakedown), Keith Allison (Teleport City) and Todd Stadtman (4DK) about corrections, […]
Farbs resigns in 8-bit style to pursue developing indie games. Watch it here.
Who wants to play Velociraptor Offroad Safari or Minotaur China Shop or Blush, where players are neon attack squids? I do. Gamasutra interviews indie game designers, Flashbang. (via Make It Big)