Today marks the 20th anniversary of the first essay ever published on the Cultural Gutter. Read Jim Munroe’s first piece at the Cultural Gutter, all the way from May 22, 2003! ~~~ Is it possible to have a pleasure circuit overload? “Girls are to be kept away from […]
The Gutter’s own Sachin Hingoo lays out this week in horror at Biff Bam Pop! : “This week’s horror news includes the 4K release for one of the most underrated slashers from 1981, some big announcements about a new Blair Witch movie, a sick new Indonesian horror shot […]
BBC Archives shares a 1991 report on “Nintendo and the Japanese Software Boom”: “Gordon Brewer visits Japan, to gauge the state of the Japanese software industry. With Nintendo having already demonstrated that a Japanese corporation can quickly dominate the US video games software market, should the big American […]
“In contrast to Bill and Frank’s lived experience of navigating society as gay men, knowledge of queer history feels completely absent for queer youth in The Last of Us, but that doesn’t feel like an oversight. Instead, it’s a meaningful piece of worldbuilding reflecting how culture can die […]
Video game adaptations have a rocky history in film. For every good-to-ok one, like Mortal Kombat (1994), Sonic The Hedgehog (2020) or Werewolves Within (2021), there are scores of films that don’t do justice to their digital counterparts. The K:D ratio* just isn’t great for these movies, partly […]
The BBC Archive has a 1985 piece on Infocom. “Fred Harris goes behind the scenes at Boston software company Infocom. The developer has enjoyed great success with its line of text adventure games–the likes of Zork, Planetfall, Enchanter, and The Hitchhiker’s Guide to the Galaxy–which eschew graphics in […]