Notes

Interview with Guerilla Games’ Angie Smets

At Venture Beat, Dean Takahashi talks with Guerrilla Games’ Angie Smets about making Horizon Zero Dawn. “She talked about why it took seven years to make the game and craft the inspiring female hero, Aloy.”

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s