Tag: Half-Life 2

Keep Playing, It Might Get Better

There comes a point in every game where the player asks themselves why they’re wasting time on a terrible game. It’s a scenario no gamer wants to be presented with – and it’s a developer’s worst nightmare. Depending on how the storyline is integrated with the game, a […]

Half-Life Bonanza

The writers over at Gamers with Jobs look at the new Half-Life 2: Episode One, and provide some too-high praise for the original game — if you want to know why people buy Half-Life games willy-nilly, read this article.

Rethinking Brain Eating

If he feels vindicated, he doesn’t show it. As Marc Laidlaw waits for his co-workers to finish a talk, we sit down at a table in San Francisco’s cavernous Moscone Center and talk about Half-Life 2 (Valve, 2004). Its 1998 predecessor is legendary for pushing the form both […]

Cracking a Moral Code

For those of you who paid for your copy of Tony Hawk 4 (Aspyr, 2003) on the PC, here’s what you missed. Running INSTALLER.EXE in the pirated version brings up a window that shows a flat-monitor screen hanging painting-style on what looks to be a castle wall. A […]