At The Hustle, Mark Dent writes about the history of “Easter eggs” at Atari. “Clayton had picked up a dot, a secret key, in a black castle and carried it back to an earlier room where the dot granted him access to a door. Inside the door was […]
In the early days of the current Russia-Ukraine conflict, unconfirmed reports trickled out about a mythical “Ghost of Kyiv”, a single pilot at the helm of a MiG-29 Fulcrum fighter jet that was rumoured to have taken out several Russian fighters despite being impossibly outgunned and outmanned. It’s […]
It’s annual list time where I share things I liked in the last year. I usually try to write about things I haven’t written about before, but the world is not what it was and perhaps next year I will be back to that or perhaps on to […]
At the Guardian, Tauriq Moosa writes about the Mass Effect Trilogy. “This year, when everyone has been encouraged to isolate and death has been omnipresent, experiencing a grand narrative of community has been fulfilling. Mass Effect carefully balances the personal and the political in Shepard’s place in the […]
In a lovely video, Jacob Geller discusses video games as a practice in translation–not just in language and localization, but of sound and visual experiences. (Thanks, Matthew!)
At Gamasutra, Atlus’ Scott Strichart talks about translating the humor and tone of Yakuza 0 and translating and localizing games in general. “We’re doing it line by line, and suddenly we’re like ‘oh shit, here’s a pun.’ And when you hit that, you have to take a step […]