Larian’s Swen Vincke has a lot of interesting things to say not only about Baldur’s Gate 3 and what Larian will be developing next, but about managing game development, which is applicable to other kinds of creative work, and about getting Larian’s team out of Russia when Russia […]
Behold the glory of Betty Squires’ forensic use of Sims 4 as an analytical tool to determine the truth at the heart of Anatomy Of A Fall (2023)! “The Oscar-nominated Anatomy of a Fall (competing Sunday for Best Picture, Best Director, Best Original Screenplay, Best Film Editing, and […]
At IGN, Rebekah Valentine interviews developers who lost their jobs in the recent game industry layoffs about the impact on their lives and the industry. “I reached out to impacted developers to try and answer the heavy, complex question of why this was happening in the first place. […]
You could make an entire Beardo blanket with these patterns for all the Animal Crossing Villagers here. Do you dare?!
At Pluralistic, Cory Doctorow has some thoughts. “When a tech company designs a device for remote, irreversible, nonconsensual downgrades, they invite both external and internal parties to demand those downgrades. Like Pavel Chekov says, a phaser on the bridge in Act I is going to go off by […]
It is time once again for the end of year lists. When people share the best in film, television, games, comics, and basically all things. I am still terrible at this. So I offer instead an unranked, alphabetical list of some of the things I liked and a […]