There were a lot of things I did not like in 2025. Here’s ten things I did, or at least ten things I haven’t written about at the Gutter yet. Gotta remember what we’re living for while we fight. Usually, I’d writes something about how these books, games, […]
Spoilers for all Dragon Age, y’all. I have always believed the world would be a kinder place if more people played Dragon Age games. It’s true that BioWare’s high fantasy series hews to a formula common to all their RPGs—thoughtful writing, beautifully-acted companions representing competing ideologies, and above […]
The first article I ever wrote for the Gutter was about an innovative video game called The Indigo Prophecy (Quantic Dream, 2005). It was described as “a breakthrough in interactive narrative”, which may have been an attempt to dissociate it from the short-lived interactive movie genre of the previous […]
A new game called Webfishing from Michigan-based creator Lamedeveloper reinvents the early-aughts chat game, and fosters community, creativity, and clownfish.
Sachin Hingoo learns to love taking turns in video games by calming down with Unpacking, one of the coziest games around.
Despite being rooted in silent film aesthetics and traditions, the structures within Hundreds Of Beavers conceal an underlying foundation of video gameyness in its presentation.