“I want to tell you about when violent campaigns against harmless bloggers weren’t any halfway decent troll’s idea of a good time—even the then-malicious would’ve found it too easy to be fun. When the punches went up, not down. Before the best players quit or went criminal or […]
Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“
At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”
This week The Projection Booth looks at William Friedkin’s Cruising (1979), with discussion of the controversy surrounding the film and interviews Don Scardino, Randy Jurgensen, & Travis Mathews about the Sixties and Seventies New York, making the film and making Interior. Leather. Bar.
At The Toast, author Sarah Rees Brennan writes about promoting one’s work and sexism. And author Malinda Lo writes a companion piece about promoting one’s work, being out as a Queer author, heterosexism, homophobia and sexism.
This Cage Is Worms has some thoughts on Grand Theft Auto V, and Grand Theft Auto in general: “By making fun of ‘everything,’ GTAV is trying to convince us that it is above any real commitment to an ideology.” (via @bombsfall)