Maddy Myers writes about playing violent games, wanting to be powerful and internalized sexism. “Given my lifelong history of playing at war, and my desperate wish to feel strong, big, and powerful, it made sense that I would gravitate towards Counter-Strike and its ilk around the age of […]
Mythbusters‘ Adam Savage talks about science, women in science, GamerGate and sexism on the Inquiring Minds podcast.
At RogerEbert.com, Matt Zoller Seitz notes: “What of Gone Girl as a parable of gender relations, one that eventually takes an ugly misogynist turn? I’ve heard these charges leveled, and they have merit. You’ll understand what I mean once you’ve seen the movie. At the same time, though, as we […]
At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.
Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“
At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”