At RogerEbert.com, Matt Zoller Seitz notes: “What of Gone Girl as a parable of gender relations, one that eventually takes an ugly misogynist turn? I’ve heard these charges leveled, and they have merit. You’ll understand what I mean once you’ve seen the movie. At the same time, though, as we […]
At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.
Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“
At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”
Jenn Frank writes about horror, games, “Tropes vs Women In Video Games” and “consuming media responsibly”: “I think what I’m getting at is, especially with the horror genre, it’s less important what a movie says and more important that you, the viewer, understand why you’re enjoying it. I […]
At Salon, Nathan Rabin apologizes for coining the phrase, “Manic Pixie Dream Girl.” “I remember thinking, even back then, that a whole list of Manic Pixie Dream Girls might be stretching the conceit too far. The archetype of the free-spirited life-lover who cheers up a male sad-sack had […]