Category: Videogames

Hanging With Heroes

When I was 11 or 12, at the variety store near my Grandma’s house, I made a life-changing purchase. It was probably Christmas and I was probably killing time until I had to go back to a room full of adults. When I did return to the festive […]

Pushing Kim Jong-Il’s Buttons

I’ve done my share of North Korea mocking. My favourite story? When I was living in the South Korean countryside in 1996, there had been a recent drama aired on South Korea’s KBS network that characterized North Korea in some way they didn’t like. The North Korean radio […]

Coding Collagers

The internet is packed with funny. A clever idea, executed well, can move quickly through the blogosphere. So when I first saw Pac-Mondrian, a videogame that juxtaposes the famous mouth against a famous painting, I wasn’t bowled over. I did like the incongruous old-time jazz soundtrack, however, and […]

When Spheres of Interest Collide

Why people read what they read and watch what they watch has recently been of interest to me. As a cultural consumer and producer both, I know that advertisements and reviews are hardly the overwhelming factors, just the most reassuringly quantifiable. Recommendations from friends have the advantage of […]

The Scientist-Hero Returns

I was a little nervous as I waited for Half-Life 2 (Vivendi, 2004) to start. The original Half-Life (Sierra, 1998) is one of the reasons this column exists — the game brought atmosphere and intelligence to the first-person shooter without skimping on the visceral kickassocity, and brought me […]

A Novel Approach to Games

Lucky Wander Boy (Plume, 2003) is a novel that starts with the protagonist rediscovering the videogames of his youth through the MAME arcade emulator. But the game that he most wants to play, an obscure Japanese game for which the book is named, lies beyond his reach — […]