Category: Videogames

Going Public with our Joysticks

One of the biggest contributors to videogaming’s nerd factor is that it’s most often a solitary act. The bepimpled teenager channelling his angst through a controller in the darkness of his parent’s basement is a cliché with more than a few grains of truth. But it hasn’t always […]

Simple Pleasures

Jeff sent me an email a few days ago. Subject: Fishy. “Maybe you should consider writing a column about this awful, far-too-addictive game — if you do, my advice is to write about it without actually playing it, because if you start playing it you will never get […]

The Way We’re Being Played

Here’s how I learned to stop worrying and learned to love the console. For years I’d thought it was a sucker’s game to buy a dedicated machine when you could play on your multi-use PC. I looked on the proliferation of PlayStations in the ghetto as electronic malt […]

The Romance of Indie Games

I came across Ernest Adams as the writer of a column for the excellent gamasutra.com, a website dedicated to “the art and science of making games.” Adams’ column, The Designer’s Notebook, discusses some of the arcane and complex issues facing game designers in language understandable to people outside […]

What Little Boys Are Made Of

No one wants to give a kid a bucket of blood for Christmas. But give them a videogame that’s too dorky, and they’ll be trading it in before you can say Rated E for Everyone. I’d heard good things about The Legend of Zelda: The Wind Waker (Nintendo, […]