This article on the brilliant Game Girl Advance site begins with the author getting woken up on a weekend for a phone survey, and ends up sparking a great discussion on making a videogame out of Jimmy Corrigan, 100 Years of Solitude, and Battle Royale. Ya give some […]

Simple Pleasures

Jeff sent me an email a few days ago. Subject: Fishy. “Maybe you should consider writing a column about this awful, far-too-addictive game — if you do, my advice is to write about it without actually playing it, because if you start playing it you will never get […]

Straight to Helvetia

Swiss cheese. Swiss watch. Swiss bank account. Swiss army knife. Swiss comics. No less than any of these venerable archetypes, comics from Helvetia are the purple elite, pulsing beacons for cartoonists to navigate by. With its nekkid liberalism and Franco-German effulgence, Switzerland should by rights have a trail […]

The Way We’re Being Played

Here’s how I learned to stop worrying and learned to love the console. For years I’d thought it was a sucker’s game to buy a dedicated machine when you could play on your multi-use PC. I looked on the proliferation of PlayStations in the ghetto as electronic malt […]

The Romance of Indie Games

I came across Ernest Adams as the writer of a column for the excellent gamasutra.com, a website dedicated to “the art and science of making games.” Adams’ column, The Designer’s Notebook, discusses some of the arcane and complex issues facing game designers in language understandable to people outside […]