Thinking about Video Games
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
At The Mary Sue, Becky Chambers, writes about watching a moment of wonder when ladies kiss on Deep Space Nine, the devolution of something that felt special into television’s “barrage of meaningless lady kisses” and finding the love again in roleplaying games like Dragon Age, World of Warcraft, […]
A woman wakes up alone in a room, trains, finds a gun that opens portals from one place to another and escapes. But will there be cake? There is talk that the live-action Portal: No Escape short could lead to a feature-length film. But it’s perfect as it […]
Comics Alliance‘s Senior Batmanologist Chris Sims interviews Adam West, who starred in the 1960s tv classic, Batman. Make sure to follow the link through to his earlier interview with voice actor, Kevin Conroy, who has played Batman in animation and videogames since Batman: The Animated Series.
Started by found CG Edtitor Jim Munroe and Mare Sheppard, The Difference Engine Initiative aims to diversify what kinds of games are made by offering gamemaking incubators for underrepresented groups in the game industry. As part of this, the Hand Eye Society will be running 2 game incubators […]
From Ultima Online to Eve Online, Cracked covers “The 7 Biggest Dick Moves in Online Gaming.”