Tag: video games

“The Hey Sweetheart Scenario”

At The Mary Sue, Becky Chambers deconstructs, “The Hey Sweetheart Scenario” or how games respond to female characters in game. “We’re seeing more games with gender customization, armor is getting more and more reasonable by the year, and female characters are no longer exclusively sidekicks or support classes. […]

Normal People and Women

At Slacktivist, Fred Clark discusses a Ms. Blog post dedicated to products “marketed to people and also women.” He notes the relation of this kind of marketing and this assumption of “male” as “neutral” to Disqus’ default icon for users who haven’t chosen one and to video game […]

The Gamer Girl Manifesto

Gamer Girls remind everyone, “Don’t be racist. Don’t be homophobic. Don’t be sexist. Follow that code and everybody will have a good time. And when someone breaks that code, CALL THEM OUT. Don’t just let it ride.” And the comments bear out why it has to be said […]

Suda51’s Sdatcher

Based on the Konami game, Snatcher, Suda51’s radio drama, Sdatcher, is about a man tasked with destroying robots who have infiltrated human society. Sure, it’s very Blade Runner, but it’s fun and translated into English by Marc Laidlaw. (via Tim at The Hand Eye Society)

Ladies Kissing and Fanservice

At The Mary Sue, Becky Chambers, writes about watching a moment of wonder when ladies kiss on Deep Space Nine, the devolution of something that felt special into television’s “barrage of meaningless lady kisses” and finding the love again in roleplaying games like Dragon Age, World of Warcraft, […]