Thoughts on Gender, Sexism and Game Development
Aspiring game designer Mohini Dutta wonders in a thoughtful post: “Can there be more commercially viable game genres than the ones “aimed at teenage boys”, and can commercial game culture ever truly embrace diversity? Will GameLand ever truly want me?” Game designer Elizabeth Sampat responds.
Published by Carol
Carol Borden was editor of and a writer for the Toronto International Film Festival’s official Midnight Madness and Vanguard program blogs. She is currently an editor at and evil overlord for The Cultural Gutter, a website dedicated to thoughtful writing about disreputable art. She has written for Mezzanotte, Teleport City, Die Danger Die Die Kill, Popshifter and she has a bunch of short stories published by Fox Spirit Books including: Godzilla detective fiction, femme fatale mermaids, an adventurous translator/poet, and an x-ray tech having a bad day. Read and listen to her other shenanigans at Monstrous Industry. For her particular take on gutter culture, check out, “In the Sewer with the Alligators.”
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