Tag: videogames

The Secret City of Heroes

At Motherboard, Emanuel Maiberg writes about the revelation that City Of Heroes lives. “‘When City of Heroes closed in November 2012, this was very fresh in my mind,’ Pardini wrote. ‘Instead of trying to develop a server out in the open to suffer the same fate as Infinite […]

“Medievalism in Games”

The Public Medievalist has started a new column on medievalism in games–and they’re looking for contributors. You can read the introduction here and then check back on the regular. “The idea is to pick apart the patchwork and take a closer look at gaming medievalisms. We’re looking to […]

The Many Faces of Ra.One

Mainstream Hindi cinema doesn’t particularly gravitate towards making superhero films. It hardly needs to, given what physical feats the average film hero can pull off anyway. But like many parts of the world, Indian audiences certainly have a taste for American-style superhero films, so home-grown characters pop up, […]

All Alone in “No Man’s Sky”

“It has been said that video games are best understood by the verbs they invite. No Man’s Sky is built on four primary actions: explore, fight, trade, survive. They are familiar verbs, for players, but, couched in the near-endless variety of this playpen, they remain brightly alluring. Repetitiveness […]