Helen Shaw considers Celine Song’s staging of Chekov’s The Seagull in Sims 4. “I kept trying to work out why the show, which was often extremely goofy, succeeded so much at enveloping me, in a way that other interactive and virtually ‘immersive’ shows have not. I think Song’s […]
Every April is Switcheroo Month here at the Gutter as each Editor writes about something outside their usual domain. This week Comics Editor Carol writes about playing games within games in Red Dead Redemption 2. ~~~ “You mean Paradise on one side? Maybe the Inferno on the other […]
Red Dead Redemption actor Benjamin Byron Davis’s mother played Red Dead Redemption 2 and wrote an essay about it. “At 75, my mother decided to play through “Red Dead Redemption 2″ and I am so pleased to share her essay about the experience with all of you. Please […]
Screen Editor alex is engaged in a mission of extreme importance and utmost secrecy. So this month, please enjoy one of his vintage pieces. ~~~ When I was a kid, my parents got me a later model Radio Shack Trash 80 (TRS-80) computer, but what I really wanted […]
At Polygon, Eirik Gumeny writes about Red Dead Redemption 2 and life with a terminal illness. “I actually learned to avoid characters I might relate to when I was growing up with cystic fibrosis, as they never seemed to exist as people. They were instead used as props, […]
At Fanbyte, David Murrieta considers the way Blasphemous might provide new ways of looking at difficulty in video games. “The aesthetic approach to difficulty can do away with the idea of ‘challenge’ and attempt, in the spirit of Blasphemous, to account for as many fortunes as possible, not […]