Roc Morin explores the making of No Man’s Sky. “Physicists still debate whether our own universe is deterministic or random. While some scientists believe that quantum mechanics almost certainly involves indeterminacy, Albert Einstein famously favored the opposing position, saying, ‘God does not play dice.’ No Man’s Sky does not play dice either. Once the first seed number is entered into the void within the program, the universe is unalterably established—every star, planet, and organism. The past, present, and future are fixed indelibly, with change to the system only possible from a force outside the system itself—in this case, the player.
In one sense, because of the game’s procedural design, the entire universe exists at the moment of its creation. In another sense, because the game only renders a player’s immediate surroundings, nothing exists unless there is a human there to witness it.”
Categories: Notes