At IAfroFuturism, Ytasha interviews Nettrice Gaskins about AfroFuturism, art, math, science and virtual worlds. “I had to figure out how to immerse those who weren’t familiar with Afrofuturism using the virtual space. I wanted the avatars in the space to have an experience. I put up a gallery […]
Composer Mamoru Samuragochi has issued a statement through his lawyer admitting that another composer has been writing his work. “Samuragochi is perhaps best know for his work in the video game industry, where he worked on notable titles like Resident Evil and Onimusha. It was while composing the […]
At How Not To Suck At Game Design, Anjin writes about marketing, cycles of exclusion and what to do about it: “Yes, excluding people based on demographic data makes sense to a lot of people in marketing. It’s considered a best practice and it actually is a pretty […]
Gameological issues their 2013 Game of the Year Award. Unfortunately, the event is marred by accounting irregularities.
Leigh Alexander writes about the gaming community, PAX’s proposed “Diversity Lounge” and providing safe, inclusive spaces: “But the ‘Diversity Hub and Lounge’ is vaguely insulting as a concept: What marginalized people want from games events is not necessarily to have special zones just for them, but to feel […]
One night, when I was poking around on the internet for something mindless to play, I stumbled across a game called Naked Woman (Steep Hill). The description: “Control the fate of a naked woman riding down a steep hill. 20 options decide her doom. Feel free to suggest […]