How to Spoil a Game

You wake up in a centuries-old asylum. Your face is in bandages and your memory is in tatters, only coming back to you in black and white cinematic flashes. As you walk around and talk to people, you solve puzzles and unearth the mystery of your identity, travelling […]

Clive Thompson wrote a terrific article on the economics of massive multiplayer online games that goes beyond the usual “people are making money with their hobby!” coverage and explores what virtual economics says about capitalism at large. Wonderfully readable, too.

People who’ve discovered the joy of stashing a couple of interviews on the mp3 players should check out The Agony Columns archive of interviews with SF writers and beyond like Jonathan Lethem.

Johnny on the Spot

A few weeks ago, Guelph cartoonist Seth was giving a scripted talk on the art of comics to a worshipful crowd at the Rivoli. He accompanied himself with slides projected onto a screen behind him, ringing a bell between each slide like a performance-art concierge. Once, he rang […]

In the City

Toronto’s downtown has been abandoned by government and police. The rich have fled to the suburbs, and put up a barrier to keep all those nasty poor people from leaving the middle of the city. Nalo Hopkinson’s first book, Brown Girl in the Ring, takes this simple and […]

Well-rendered Television

The show’s opening sequence starts with a woman in a black bodysuit facing off against a hulking monster. When she finishes him off with a jump-kick, the music swells and the words “Game Over” come up. “Did you ever wonder what happens after the game ends?” a voice […]