In Tropes vs. Women in Video Games, “Women As Background Decoration: Part 2,” Anita Sarkeesian discusses “how sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence.” It is quite graphic in terms of violence and sexual violence.
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Tagged as: 2010s, abuse, Anita Sarkeesian, Assassin's Creed, assassins, Bioshock, crime, Dead Island, Dragon Age, fantasy, Far Cry, feminism, game design, games, gender, God of War, Grand Theft Auto, guns, Hitman, L.A. Noire, Mario, MMOs, Prototype, rape, Red Dead Redemption, RPGs, sex, sex work, survival horror, swords, The Darkness, the ladies, The Witcher, thief, Tropes Vs. Women In Video Games, video games, violence, Westerns